A story of love, loss, and hope between "Mi" and "Ni"

Project Overview
Project Type: Group (15 developers, 3 Days)
Focus: Game Production, Character Action & Animation
Role: Solo Programmer
Game Engine: Unreal 4
Language: Unreal Blueprint
Description:
Developed by Unity, Remini is a memory-searching puzzle game, telling a story of love, loss, and hope
between "Mi" and "Ni".
Worked in a 7-people-team in Global Game Jam, I was responsible for character moving, gameplay, and UI
system.
In GGJ 2020, I'm the solo programmer on the team as always.
Controls:
Arrow Keys = Move
Esc = Pause Menu
Features:
▪ Two-Character Interactions
▪ Two-Character Puzzle
▪ Collect items to pass level